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Oct 18, 2023Liked by Malmuria

Your writing definitely speaks to the dissatisfaction I've experienced with a lot of the newer generation of story/narrative RPG systems I've been coming across lately. Designers of these more recent games seem to have an intense fixation of establishing a very specific experience that is really at odds with the joyful maxim of Apocalypse World: "play to find out what happens". I don't think this is necessarily a problem, games done in new styles presumably are just meeting some needs at the table that previously weren't met, and there's no one correct way for tabletop games to be run, etc., etc. but it definitely marks a departure of my interest if this is the direction these styles of games are going.

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